Based on the Adventure ‘Threat of the Nighthaunt’ for Superworld
Page 1 – Airgirl and Stretch are patrolling the streets of Greater Bath, keeping an eye out for trouble they are the only members of S.A.G.A around at this time. The city streets seem oddly tense tonight.
Page 2 – Local police seem to be searching for something or someone and are ignoring less important crimes.
Page 3 – Airgirl and Stretch deal with some small scale crime.
Page 4 – They hear that the police are searching for some freaked out bat dude. Apparently a dangerous criminal who escaped a few days ago. [show escape] Stretch tries to contact DC Fox but he is busy.
Page 5 – Sirens blast out and police cars speed down the street. Airgirl and Stretch ignore them and continue their crime busting.
Page 6 – Later that evening. Stretch gets hold of Fox and asks about the escapee.
‘Listen to this’ he says it just came in over all channels.
Just then the night sky turns black with no stars, moon or other light.
Page 7 – Stretch listens ‘People of the world, hear me now. I am nighthaunt, future ruler and beneficent leader of this planet. I speak to you now of a choice: submit to the power of the One True Faith or live in darkness forever.! To show that I have the might to act, look to the sky and prepare yourselves.’
‘This is when the sky went out’ says Fox, ‘Nighthaunt is the one who escaped, he must have had a plan ready to go’.
Page 8 – The streets are full chaos as people panic and the criminal class take advantage by looting.
Page 9 – The evening sky comes back and the message continues live this time.
‘The choice confronts you. Submit to the faith of super-naturalism as your sole religion and to me as its one true priest, or suffer the consequences of folly. You have one day to pay me a fitting tribute of good faith. This tribute is to be an offering of ten billion in gold, five pounds of fissionable material, and a division of crack troops, enough for your leader to have the wealth and power befitting him. You have 24 hours before I blot out the sun finally and irrevocably. If you have not submitted to my leadership by that time, the blame rests upon your shoulders. Hear and obey.’
Page 10 – Stretch and Airgirl met up and discuss the situation, while they are a call comes in from DC Fox.
‘You are requested to met a government at the cabinet office from where you will be taken to met up with the PM.
Page 11 – Airgirl fly’s the two of them to London, at 200mph it takes two hours to reach the cabinet offices of government.
Page 12 – Meeting up with the government official he takes them to a secret conference room where they are introduced to the PM of the UK. She asks them to sit and plays the message again.
Page 13 – ‘My science aid’s believe that Nighthaught has created a giant sized version of his Light Dampening field generator. If he has it seems that it might black out the world. The military have managed to pick up the transmission quickly enough to get a partial location. It came from somewhere in the North Atlantic but we are not sure quick where.’ She continues, ‘it is up to you two to find out where and stop him, the clock is ticking and we have under 22 hours remaining. Unfortunately Captain Britain is busy and no one else is available, I have been told that you are capable heroes who can get this job done. ‘ ‘The military have a high speed long range Helicopter and pilot for your use.
Page 14 – ‘We also believe that a bat like creature which was part of a robbery this evening in Bath is linked to this man. The creature disappeared in a smoke and ash, it was wearing a belt which we have here it held a couple of grenades.’
Airgirl and Stretch take a look at the belt and Airgirl notices a small leaf hooked on the belt.
Stretch knows from his wide knowledge of biology that it comes from only one plant from only one place a small island near Iceland.
Page 15 – With the where worked out they head for the helicopter for a 3 hour flight to the island.
Page 16 – With time to work Airgirl hacks the satellite control system at NASA. to use a satellite to view the island. With the sensors they can see a volcano to the west and signs of a building to the east, surrounded by forest.
Page 17 – Airgirl uses her talent with computers to see if there is any trace of internet communications from this island but fails to break the encryption.
Page 18 – 80 miles out Airgirl and Stretch leave the copter. Airgirl fly’s on the winds and uses wind to push Stretch who has taken on a sail shape.
Page 19 – Reaching the island they land on the volcano.
Airgirl fly’s off on her own to recon towards the building using her stealth ability as much as possible.
Page 20 – Flying east she comes across a road going roughly north south. Then still flying east she comes across a three way junction with one heading the way she want to go. This leads to what she takes to be the HQ.
Page 21 – There is a large roughly square one story building with two helicopters on the eastern side of the roof.
Outside the front is a small car park with some buggies.
Page 22 – Airgirl decides to disable the helicopters. To do this she tries to open a hatch and pull out cables.
However as soon as she touches the hatch she receives an electric shock which throws her back.
She decides to go back to Stretch.
Page 23 – Stretch has been looking around the volcano, but not found anything except plants and insects to interest him.
Page 24 – Airgirl carries Stretch in a whirlwind to the HQ, getting close she uses her air control to whip up a mist to cover them from cameras.
Stretch stretches up to the roof and making his arm micro sized goes through the copter exhaust to reach the fan blades, being careful not to touch the outside surface.
Page 25 – He touches the fan and receives a shock, however he rides it out and crushes the fan blade.
Page 26 – He does the same to the second helicopter again receiving a shock as he does so.
Page 27 – Stretch moves to the roof door and listens.
He uses hi micro size to get into the lock and open the door.
However an alarm goes off when the door opens.
Page 28 – The two of them leave the roof and go round to the front door, assuming guards will be heading for the roof.
Stretch reaches the front door and is caught by a area icy blast and caught in a prison of ice.
‘Not those Chill guns again’ thinks Stretch.
Page 29 – Airgirl takes out the guard post hidden in the trees by the car park.
Stretch breaks free of the ice prison.
Page 30 – Stretch opens the front door, and pears into the entrance.
A blast of ice shards come towards him and he uses the door as cover.
The door is riddled by small ice shards.
Page 31 – Airgirl goes to the roof and starts to air blast the big radio dish up there. [Assuming it is the method of transmitting the dark]
Stretch reaches out to grab the guard 10′ away and knocks him out.
Page 32 – Stretch moves in and opens the door on the left.
Airgirl continues to blast the dish
Page 33 – Stretch sees that the room is a machine shop and sees three people working there.
Airgirl sees two small winged demon like creatures approaching her. She moves away from them to 150′ and hits out at one of them with a air blast knocking it back.
Page 34 – The demons fly closer and Airgirl again moves away. [she seems to be faster than them]
Stretch leave the room and moves over to the door on the right and opens it.
Page 35 – Airgirl attacks the demon again this time it goes boom and vanishes in a puff of smoke and dust. She then moves back away from the second demon.
Stretch Picks the lock of the door and enters. Instantly he is encased in ice again. [He really does hate these chill guns.
Page 36 – Airgirl takes out the second demon.
Stretch escapes from the ice prison and avoids a hail of ice shards from the two guards.
Page 37 – Stretch takes out both guards with his long arm reach using his wrestling.
Airgirl gets back to blasting the dish, which is very tough.
Page 38 – Stretch having dealt with the guards interrogates the scientist in the tool room.
Airgirl keeps up her air blasts on the dish.
Page 39 – Stretch retrains the scientist and makes him talk.
He finds out that Nighthuant is in the next room and that he has no chance.
Page 40 – Airgirl comes under attack by two guards who miss with their ice shards.
Her air blast back kills on and knocks out the other.
Page 41 – Stretch ties up the scientist with his own coat.
Airgirl goes back to blasting the very tough dish.
Page 42 – Airgirl al last finishes off the dish wich is bent out of shape.
She then takes up a air patrol.
Stretch moves back outside
Page 43 – Stretch calls to Airgirl who fly’s down to him
Page 44 – They go back into the HQ together
Airgirl blasts open the door to the control room.
Page 45 – They move to the open door and see a control room, with many panels of controls, a computer and five scientists. Naghthaunt, two guards and three demons.
Page 46 – Nighthaunt starts his monologue.
‘Why fight the inevitable, just submit and join me’
‘You lackeys of the state why suffer for those weaker than you?’
‘I will black out the world if they do not recognise me as its ruler’
and so on
Page 47 – Waiting for him to finish Airgirl lets go with her airblast, but he seems to avoid it.
Stretch kills one guard and knocks out the other, he also causes a demon to go boom.
Nighthaunt does two things, one he activates his fear which dazes Stretch. Then he puts the room into darkness.
Page 48 – Airgirl blasts another demon which goes boom, using her air sense to target.
Stretch breaks free of his fear.
Nighthaunt fires his laser at Airgirl, using his radar sense for targeting. Airgirl not being built to take hits suffers from this blast.
Page 49 – Airgirl fires up her wind wall [force field] to protect herself
Stretch manages to feel out a demon and squash it.
Nighthaunt uses his laser on Airgirl again and knocks her out. [one down]
Page 50 -Stretch searches with his limbs for another target.
Highthaunt blasts him with his invisible laser
Page 51 – Stretch finds Nighthaunt [hero die]and grabs him. Highthaunts force field protects him from harm for now.
Nighthaunt uses fear on Stretch again.
Page 52 – Stretch is dazed and Nighthaunt blasts him with his laser and knocks him out as well.
Page 53 – Nighthaunt has his men carry off the heroes.
What will he do to them now that his plan is thwarted by the damaged dish?